The Two of Us

An immersive original creation in a shopping mall, produced in two weeks, including one on site.

The Two of Us, in short: a girl and a boy meet in a chat room. They are really modern but really old school too. They have their own stuff going on and at the same time they react like their parents. 

This was supposed to be their first date. They had agreed. But things didn’t go quite as planned. The girl left her phone on a seat on the bus she took to get there. The boy’s phone has run out of battery. 

Where are they supposed to meet? How? They wander around the mall, looking for each other, as if in a 21st century maze. 

Audience members are watching them, wearing headphones. They can hear all their thoughts, their doubts, their worries and their hopes. They follow their frantic running, their sudden stops, their setbacks and their rushes; they are carried away by the feeling of love, on a soundtrack that revisits the songs that were part of their first steps in experiencing their own desire. 

Finally, the audience witnesses the long-awaited encounter. And just like in romantic comedies, it unfolds exactly as we hadn’t quite expected it to.
Maybe it doesn’t even take place quite as it should.
Maybe life isn’t a romantic comedy at all.
Maybe Julia Roberts doesn’t give a damn about Hugh Grant and she goes off with some other guy.

We’ll see. 

Even though the setting, that of a shopping mall, is always the same, The Two of Us varies with each creation. The writer-director may be not be the same and the actors may not be the same.